~$6.40 compute · 3.1h across 9d · 4 iterations · you pay 531% of that

A fifteen and a thirty second cut for food and beverage, built around the single hero shot a client will actually approve. Tabletop lighting is where generated food falls apart, so the pipeline fixes the light before it fixes anything else.
Delivered as a master plus the cutdowns, in the aspect ratios a media plan asks for.
The real production cost behind this recipe, so the price has something to sit against.
Compute spent
~$6
$1.60 avg / iteration
Hours worked
3.1h
across 9 days
Iterations run
4
41 failed (1025%)
You pay
$34
531% of compute cost
Totals are summed from FC Studio's recorded cost ledger across every attempt on this workflow, successful or not. Estimates, not invoices: provider pricing shifts over time.
The full executable workflow — every step runs inside FC Studio, which hosts all the models it calls. Structure is public; each step's prompt and parameters are the paid layer.
FC Studio phase map — steps mirror the project structure (script, world, board, generation, edit), so the export imports aligned.
Templates and references bundled with the workflow, plus the workflow.json every connect target imports.
4 recorded. The creator picked 2 to show; buyers see the full log with every prompt.
Adjusted framing
#1 · changed: framing · 105d ago
Adjusted key
#2 · changed: key · 102d ago